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Have you heard the term “TPK” mentioned before but aren’t sure what it means? Or are you a DM looking for ways to adapt after a TPK in your home game? We can help. TPK is a shortened way to say “total party kill,” which happens when an entire party of PCs dies. After a TPK, some might prefer finding a way to use the same characters again, while others might want to start fresh and make new ones. Read on for a complete guide to navigating TPKs, including how to prepare for one and what to do after it happens.
TPK in D&D: Overview
TPK stands for “total party kill,” which refers to scenarios in which an entire party of PCs dies (usually in battle). DMs and players can choose to avert a TPK by finding a narrative reason for it not to occur, accept it by creating brand-new characters, or even start an entirely new campaign.
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Expert Q&A
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References
- ↑ https://www.dungeonsolvers.com/what-happens-after-tpk-dnd-5e/
- ↑ https://blackcitadelrpg.com/tpk/
- ↑ https://www.dungeonsolvers.com/what-happens-after-tpk-dnd-5e/
- ↑ https://www.dungeonsolvers.com/what-happens-after-tpk-dnd-5e/
- ↑ https://blackcitadelrpg.com/tpk/
- ↑ https://media.wizards.com/2018/dnd/downloads/DnD_BasicRules_2018.pdf
- ↑ https://youtu.be/5JmJcrdOoA4?t=552
- ↑ https://youtu.be/5JmJcrdOoA4?t=552
- ↑ https://www.dungeonsolvers.com/what-happens-after-tpk-dnd-5e/